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/* * Copyright (C) 2015 Benjamin Fry <benjaminfry@me.com> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ //! hashed negative cache proof for non-existence use std::collections::{HashMap}; use ::serialize::binary::*; use ::error::*; use ::rr::RecordType; use ::rr::dnssec::Nsec3HashAlgorithm; /// [RFC 5155, NSEC3, March 2008](https://tools.ietf.org/html/rfc5155#section-3) /// /// ```text /// 3. The NSEC3 Resource Record /// /// The NSEC3 Resource Record (RR) provides authenticated denial of /// existence for DNS Resource Record Sets. /// /// The NSEC3 RR lists RR types present at the original owner name of the /// NSEC3 RR. It includes the next hashed owner name in the hash order /// of the zone. The complete set of NSEC3 RRs in a zone indicates which /// RRSets exist for the original owner name of the RR and form a chain /// of hashed owner names in the zone. This information is used to /// provide authenticated denial of existence for DNS data. To provide /// protection against zone enumeration, the owner names used in the /// NSEC3 RR are cryptographic hashes of the original owner name /// prepended as a single label to the name of the zone. The NSEC3 RR /// indicates which hash function is used to construct the hash, which /// salt is used, and how many iterations of the hash function are /// performed over the original owner name. The hashing technique is /// described fully in Section 5. /// /// Hashed owner names of unsigned delegations may be excluded from the /// chain. An NSEC3 RR whose span covers the hash of an owner name or /// "next closer" name of an unsigned delegation is referred to as an /// Opt-Out NSEC3 RR and is indicated by the presence of a flag. /// /// The owner name for the NSEC3 RR is the base32 encoding of the hashed /// owner name prepended as a single label to the name of the zone. /// /// The type value for the NSEC3 RR is 50. /// /// The NSEC3 RR RDATA format is class independent and is described /// below. /// /// The class MUST be the same as the class of the original owner name. /// /// The NSEC3 RR SHOULD have the same TTL value as the SOA minimum TTL /// field. This is in the spirit of negative caching [RFC2308]. /// /// 3.2. NSEC3 RDATA Wire Format /// /// The RDATA of the NSEC3 RR is as shown below: /// /// 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 /// 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 /// +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ /// | Hash Alg. | Flags | Iterations | /// +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ /// | Salt Length | Salt / /// +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ /// | Hash Length | Next Hashed Owner Name / /// +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ /// / Type Bit Maps / /// +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ /// /// Hash Algorithm is a single octet. /// /// Flags field is a single octet, the Opt-Out flag is the least /// significant bit, as shown below: /// /// 0 1 2 3 4 5 6 7 /// +-+-+-+-+-+-+-+-+ /// | |O| /// +-+-+-+-+-+-+-+-+ /// /// Iterations is represented as a 16-bit unsigned integer, with the most /// significant bit first. /// /// Salt Length is represented as an unsigned octet. Salt Length /// represents the length of the Salt field in octets. If the value is /// zero, the following Salt field is omitted. /// /// Salt, if present, is encoded as a sequence of binary octets. The /// length of this field is determined by the preceding Salt Length /// field. /// /// Hash Length is represented as an unsigned octet. Hash Length /// represents the length of the Next Hashed Owner Name field in octets. /// /// The next hashed owner name is not base32 encoded, unlike the owner /// name of the NSEC3 RR. It is the unmodified binary hash value. It /// does not include the name of the containing zone. The length of this /// field is determined by the preceding Hash Length field. /// ``` #[derive(Debug, PartialEq, Eq, Hash, Clone)] pub struct NSEC3{ hash_algorithm: Nsec3HashAlgorithm, opt_out: bool, iterations: u16, salt: Vec<u8>, next_hashed_owner_name: Vec<u8>, type_bit_maps: Vec<RecordType>} impl NSEC3 { pub fn new(hash_algorithm: Nsec3HashAlgorithm, opt_out: bool, iterations: u16, salt: Vec<u8>, next_hashed_owner_name: Vec<u8>, type_bit_maps: Vec<RecordType>) -> NSEC3 { NSEC3{ hash_algorithm: hash_algorithm, opt_out: opt_out, iterations: iterations, salt: salt, next_hashed_owner_name: next_hashed_owner_name, type_bit_maps: type_bit_maps } } /// [RFC 5155, NSEC3, March 2008](https://tools.ietf.org/html/rfc5155#section-3.1.1) /// /// ```text /// 3.1.1. Hash Algorithm /// /// The Hash Algorithm field identifies the cryptographic hash algorithm /// used to construct the hash-value. /// /// The values for this field are defined in the NSEC3 hash algorithm /// registry defined in Section 11. /// ``` pub fn get_hash_algorithm(&self) -> Nsec3HashAlgorithm { self.hash_algorithm } /// [RFC 5155, NSEC3, March 2008](https://tools.ietf.org/html/rfc5155#section-3.1.2) /// /// ```text /// 3.1.2. Flags /// /// The Flags field contains 8 one-bit flags that can be used to indicate /// different processing. All undefined flags must be zero. The only /// flag defined by this specification is the Opt-Out flag. /// /// 3.1.2.1. Opt-Out Flag /// /// If the Opt-Out flag is set, the NSEC3 record covers zero or more /// unsigned delegations. /// /// If the Opt-Out flag is clear, the NSEC3 record covers zero unsigned /// delegations. /// /// The Opt-Out Flag indicates whether this NSEC3 RR may cover unsigned /// delegations. It is the least significant bit in the Flags field. /// See Section 6 for details about the use of this flag. /// ``` pub fn is_opt_out(&self) -> bool { self.opt_out } /// [RFC 5155, NSEC3, March 2008](https://tools.ietf.org/html/rfc5155#section-3.1.3) /// /// ```text /// 3.1.3. Iterations /// /// The Iterations field defines the number of additional times the hash /// function has been performed. More iterations result in greater /// resiliency of the hash value against dictionary attacks, but at a /// higher computational cost for both the server and resolver. See /// Section 5 for details of the use of this field, and Section 10.3 for /// limitations on the value. /// ``` pub fn get_iterations(&self) -> u16 { self.iterations } /// [RFC 5155, NSEC3, March 2008](https://tools.ietf.org/html/rfc5155#section-3.1.5) /// /// ```text /// 3.1.5. Salt /// /// The Salt field is appended to the original owner name before hashing /// in order to defend against pre-calculated dictionary attacks. See /// Section 5 for details on how the salt is used. /// ``` pub fn get_salt(&self) -> &[u8] { &self.salt } /// [RFC 5155, NSEC3, March 2008](https://tools.ietf.org/html/rfc5155#section-3.1.7) /// /// ```text /// 3.1.7. Next Hashed Owner Name /// /// The Next Hashed Owner Name field contains the next hashed owner name /// in hash order. This value is in binary format. Given the ordered /// set of all hashed owner names, the Next Hashed Owner Name field /// contains the hash of an owner name that immediately follows the owner /// name of the given NSEC3 RR. The value of the Next Hashed Owner Name /// field in the last NSEC3 RR in the zone is the same as the hashed /// owner name of the first NSEC3 RR in the zone in hash order. Note /// that, unlike the owner name of the NSEC3 RR, the value of this field /// does not contain the appended zone name. /// ``` pub fn get_next_hashed_owner_name(&self) -> &[u8] { &self.next_hashed_owner_name } /// [RFC 5155, NSEC3, March 2008](https://tools.ietf.org/html/rfc5155#section-3.1.8) /// /// ```text /// 3.1.8. Type Bit Maps /// /// The Type Bit Maps field identifies the RRSet types that exist at the /// original owner name of the NSEC3 RR. /// ``` pub fn get_type_bit_maps(&self) -> &[RecordType] { &self.type_bit_maps } } pub fn read(decoder: &mut BinDecoder, rdata_length: u16) -> DecodeResult<NSEC3> { let start_idx = decoder.index(); let hash_algorithm = try!(Nsec3HashAlgorithm::from_u8(try!(decoder.read_u8()))); let flags: u8 = try!(decoder.read_u8()); if flags & 0b1111_1110 != 0 { return Err(DecodeError::UnrecognizedNsec3Flags(flags)) } let opt_out: bool = flags & 0b0000_0001 == 0b0000_0001; let iterations: u16 = try!(decoder.read_u16()); let salt_len: u8 = try!(decoder.read_u8()); let salt: Vec<u8> = try!(decoder.read_vec(salt_len as usize)); let hash_len: u8 = try!(decoder.read_u8()); let next_hashed_owner_name: Vec<u8> = try!(decoder.read_vec(hash_len as usize)); let bit_map_len = rdata_length as usize - (decoder.index() - start_idx); let record_types = try!(decode_type_bit_maps(decoder, bit_map_len)); Ok(NSEC3::new(hash_algorithm, opt_out, iterations, salt, next_hashed_owner_name, record_types)) } pub fn decode_type_bit_maps(decoder: &mut BinDecoder, bit_map_len: usize) -> DecodeResult<Vec<RecordType>> { // 3.2.1. Type Bit Maps Encoding // // The encoding of the Type Bit Maps field is the same as that used by // the NSEC RR, described in [RFC4034]. It is explained and clarified // here for clarity. // // The RR type space is split into 256 window blocks, each representing // the low-order 8 bits of the 16-bit RR type space. Each block that // has at least one active RR type is encoded using a single octet // window number (from 0 to 255), a single octet bitmap length (from 1 // to 32) indicating the number of octets used for the bitmap of the // window block, and up to 32 octets (256 bits) of bitmap. // // Blocks are present in the NSEC3 RR RDATA in increasing numerical // order. // // Type Bit Maps Field = ( Window Block # | Bitmap Length | Bitmap )+ // // where "|" denotes concatenation. // // Each bitmap encodes the low-order 8 bits of RR types within the // window block, in network bit order. The first bit is bit 0. For // window block 0, bit 1 corresponds to RR type 1 (A), bit 2 corresponds // to RR type 2 (NS), and so forth. For window block 1, bit 1 // corresponds to RR type 257, bit 2 to RR type 258. If a bit is set to // 1, it indicates that an RRSet of that type is present for the // original owner name of the NSEC3 RR. If a bit is set to 0, it // indicates that no RRSet of that type is present for the original // owner name of the NSEC3 RR. // // Since bit 0 in window block 0 refers to the non-existing RR type 0, // it MUST be set to 0. After verification, the validator MUST ignore // the value of bit 0 in window block 0. // // Bits representing Meta-TYPEs or QTYPEs as specified in Section 3.1 of // [RFC2929] or within the range reserved for assignment only to QTYPEs // and Meta-TYPEs MUST be set to 0, since they do not appear in zone // data. If encountered, they must be ignored upon reading. // // Blocks with no types present MUST NOT be included. Trailing zero // octets in the bitmap MUST be omitted. The length of the bitmap of // each block is determined by the type code with the largest numerical // value, within that block, among the set of RR types present at the // original owner name of the NSEC3 RR. Trailing octets not specified // MUST be interpreted as zero octets. let mut record_types: Vec<RecordType> = Vec::new(); let mut state: BitMapState = BitMapState::ReadWindow; // loop through all the bytes in the bitmap for _ in 0..bit_map_len { let current_byte = try!(decoder.read_u8()); state = match state { BitMapState::ReadWindow => BitMapState::ReadLen{ window: current_byte }, BitMapState::ReadLen{ window } => BitMapState::ReadType{ window: window, len: current_byte, left: current_byte }, BitMapState::ReadType{ window, len, left } => { // window is the Window Block # from above // len is the Bitmap Length // current_byte is the Bitmap let mut bit_map = current_byte; // for all the bits in the current_byte for i in 0..8 { // if the current_bytes most significant bit is set if bit_map & 0b1000_0000 == 0b1000_0000 { // len - left is the block in the bitmap, times 8 for the bits, + the bit in the current_byte let low_byte = ((len - left) * 8) + i; let rr_type: u16 = (window as u16) << 8 | low_byte as u16; record_types.push(try!(RecordType::from_u16(rr_type))); } // shift left and look at the next bit bit_map <<= 1; } // move to the next section of the bit_map let left = left - 1; if left == 0 { // we've exhausted this Window, move to the next BitMapState::ReadWindow } else { // continue reading this Window BitMapState::ReadType { window: window, len: len, left: left } } }, }; } Ok(record_types) } enum BitMapState { ReadWindow, ReadLen{ window: u8 }, ReadType{ window: u8, len: u8, left: u8 }, } pub fn emit(encoder: &mut BinEncoder, rdata: &NSEC3) -> EncodeResult { try!(encoder.emit(rdata.get_hash_algorithm().into())); let mut flags: u8 = 0; if rdata.is_opt_out() { flags |= 0b0000_0001 }; try!(encoder.emit(flags)); try!(encoder.emit_u16(rdata.get_iterations())); try!(encoder.emit(rdata.get_salt().len() as u8)); try!(encoder.emit_vec(rdata.get_salt())); try!(encoder.emit(rdata.get_next_hashed_owner_name().len() as u8)); try!(encoder.emit_vec(rdata.get_next_hashed_owner_name())); try!(encode_bit_maps(encoder, rdata.get_type_bit_maps())); Ok(()) } pub fn encode_bit_maps(encoder: &mut BinEncoder, type_bit_maps: &[RecordType]) -> EncodeResult { let mut hash: HashMap<u8, Vec<u8>> = HashMap::new(); // collect the bitmaps for rr_type in type_bit_maps { let code: u16 = (*rr_type).into(); let window: u8 = (code >> 8) as u8; let low: u8 = (code & 0x00FF) as u8; let bit_map: &mut Vec<u8> = hash.entry(window).or_insert(Vec::new()); // len + left is the block in the bitmap, divided by 8 for the bits, + the bit in the current_byte let index: u8 = low / 8; let bit: u8 = 0b1000_0000 >> (low % 8); for _ in 0..((index as usize + 1) - bit_map.len()) { bit_map.push(0); } bit_map[index as usize] |= bit; } // output bitmaps for (window, bitmap) in hash { try!(encoder.emit(window)); // the hashset should never be larger that 255 based on above logic. try!(encoder.emit(bitmap.len() as u8)); for bits in bitmap { try!(encoder.emit(bits)); } } Ok(()) } #[test] pub fn test() { let rdata = NSEC3::new(Nsec3HashAlgorithm::SHA1, true, 2, vec![1,2,3,4,5], vec![6,7,8,9,0], vec![RecordType::A, RecordType::AAAA, RecordType::DS, RecordType::RRSIG]); let mut bytes = Vec::new(); let mut encoder: BinEncoder = BinEncoder::new(&mut bytes); assert!(emit(&mut encoder, &rdata).is_ok()); let bytes = encoder.as_bytes(); println!("bytes: {:?}", bytes); let mut decoder: BinDecoder = BinDecoder::new(bytes); let read_rdata = read(&mut decoder, bytes.len() as u16); assert!(read_rdata.is_ok(), format!("error decoding: {:?}", read_rdata.unwrap_err())); assert_eq!(rdata, read_rdata.unwrap()); }